[MD] What is the oppostite of Quality?

Krimel Krimel at Krimel.com
Wed Jan 6 06:58:04 PST 2010


> [Krimel]
> What a depressing quote. Chaos is not always a destructive force in fact 
> it is the creative power of the universe. Order is a subset of chaos. If 
> this was a fairly new idea when Pirsig wrote Lila is was not 10 years 
> later. He really should know better.

[Steve]
If you are calling chaos the creative power of the universe and order
a subject of chaos, it sounds like what you are calling chaos Pirsig
calls Quality.

[Krimel]
Yes, and I have been doing so consistently for years now.

Just look at the quote Andre provided:

'Dynamic Quality and chaos are both patternless, and so it would seem they
have a lot in common, particularly the fact that you can't say anything
about them without getting into static patterns."

[Krimel]
Yes, yes, you are almost there Bob. It is like the passage in Lila where you
say that the MoQ could almost be thought of as a Metaphysics of Randomness. 

[Unfortunately the quote continues...]
"But if you do, you can say that Dynamic Quality is good and precedes static
improvement. It is the source of experience. Chaos, by contrast is the
condition of total destruction. You can't call it either good or bad.
It is not the source of anything'."

[Krimel]
This just reduces DQ to anything that is "good" not all DQ is good and DQ
does not always precede static improvement. Conversely chaos does not always
produce destruction. Selection of lottery tickets is a chaotic process and
it often produces enormous good for someone. Chaos only looks destructive
because disordered states are much more likely than ordered states.

Chaos is a creative force in the universe because it means that nothing is
ever rigid and fixed and lawful. Everything is changing chaotically and
there is always room of "oops" and "aha". The world is not a Newtonian
billiard table, an idealized plane and hypothetical spheres. The world is a
pool hall with erratic lighting, free flowing alcohol and sexual tension.
What determines whether or not the eight ball lands in the side pocket is,
more often than not, the whims of Bacchus and Eros not the Laws of geometry
and physics.





More information about the Moq_Discuss mailing list