[MD] Experience, essentialism, physicalism
david buchanan
dmbuchanan at hotmail.com
Sun Mar 26 19:21:33 PST 2006
Matt, Ant and all MOQers:
Matt said to Ant:
...The further reason I would describe this notion (of consciousness) in
terms of linguistic ability is a methodological issue. If what we are doing
right now, the two of us exchanging views and such, is the manipulation of
static intellectual patterns, and we follow DMB's notion that Pirsig is a
heavy duty idealist (roughly, that everything we call "reality" is a static
intellectual pattern, from rocks to math), then it should follow that what
we are doing is talking about the way we should talk. In this sense of
idealism, when doing biology we aren't comparing our intellectual patterns
revolving around biological static patterns to the biological static
patterns themselves. Rather, biological static patterns, so understood, are
a subset creation of intellectual patterns and what we do in biology is
compare intellectual patterns about biological patterns to other
intellectual patterns about biological patterns. In other words, we talk
about the way we talk. Like DMB, I don't think this cuts us off from
reality (as long as this kind of idealism is understood in a certain way).
dmb says:
I don't even know where to begin. Wish I could untangle all that, but I'm
short on gumption and time. Let me just say that you seem to be taking me
for a subjective idealist, but that's not what I mean. And I'm not saying
that reality is nothing but intellectual static patterns. There are too many
negatives in that sentence, but still. And I most definately do NOT think it
follows that we should be talking about the way we talk. In fact, you must
realize by now that one of my biggest problems with our conversations is
your desire to talk about talking. As I've said in various ways, talking
about talking is trivial, boring and its aim seems to be to avoid meaningful
discussion at all costs. I think it sucks the fun and meaning out of
philosophy. In fact, you must have realized by now that I absolutely LOVE to
talk and I really HATE to talk about talking. This has been the source of
much bitching by yours truly. You know, I only see it as changing the topic,
evading the issue, missing the point and otherwise failing to engage the
actual content of the debate. It makes me want to pull my hair out. And now
you're suggesting this method follows from my perspective. Yikes! Dude, you
are off the mark by billions of lightyears. How many many different ways do
I have to complain about that before you get it? I mean, even if I'm totally
wrong about it, you gotta know I don't like it by now.
Matt said:
So, when we make inquiries like the one about consciousness, we ask
ourselves what the notion of "consciousness" is doing for us, what is
extraneous and can be cut off, and what we _want_ consciousness to do for
us. But if everything is a static intellectual pattern in this sense of
idealism, and what we are doing is talking about the way we talk, then in
this sense it follows that "consciousness", along with everything else
(including the notion of a "language"), is dependent on a way of speaking.
And that's why I said a week ago (that started the bafflement),
"'consciousness' (as a demarcation point between us and rocks), like
everything else, is something that's created in a language-game." I've been
confused by the bafflement, particularly on DMB's part, because it seemed to
me to be what he was arguing for in Pirsig's industrial strength idealism.
dmb says:
My bafflement continues. You say we ask ourselves what we want consciouness
to do for us. Why? What does that mean? In what sense do we get to decide
what we want from consciousness as part of an inquiry? And you say then it
follows that we are talking about talking. How does that follow? Are you
saying that language is the only kind of consciousness? Are you saying words
can only be used to discuss words and can never discuss anything but words
or simply that words are necessary in discussion. (Yawn) You say
consciousness is created by language games, but won't explain what a
language game is. Then there is the apparent contradiction of needed
consciousness in order to play language games in the first place. And you
don't understand why this baffles?
I'll go out of my way here to say that this peppering of questions
expresses, as best I can, my sincere reaction to your comments. I could have
just said "What? or "Huh?" but wanted you to get a sense of the scale and
scope of my bafflement. I could have just said, "Sounds like a whole lotta
gibberish to me", but I want you to have an idea of WHY it sounds like
gibberish. It makes no sense and I'm not even sure what the point would be
even if it did.
Matt continued:
...In one sense, consciousness comes before language (insofar as we define
consciousness as something that bats or rocks can have) because that's the
story of evolution we tell (the story that Scott wants to deny). But in the
sense I was using it, the very idea of "consciousness" is created in a
language-game because _everything_ is created in a language game, everything
(carefully qualified) is an intellectual static pattern, an idea, a
"persistent deduction" as DMB calls it. And the stress in "everything" is,
of course, on every_thing_, as DMB points out.
dmb says:
Again, I think you're talking about subjective idealism (SOM) and not the
MOQ. Being shorter than I wanna be, I'll just say that you have language as
the source of subjects and objects, whereas I think DQ is the source of
subjects and objects. I don't know about you, but I think its more like
language is a feature of human self-consciousness and that bats and rocks
ony "talk" by analogy.
Matt said:
...From their point of view, language interpenetrates everything, including
whatever qualia is. I think the idea is more or less the same as the above
methodological suggestion. Every_thing_ is an intellectual static pattern,
everything we talk about is created in a language-game.
dmb says:
I still don't see how this is a reasonable conclusion. And you seem to have
accepted this so thorougly that any other view is simply out of the
question. This is preventing you from even beginning to seriously discuss
DQ, mostly because, as the pre-intellectual, pre-linguistic mode, you've
simply ruled out any such possibility. But the reasons for this rejection
are still quite foggy and consequently they are extremely unpersuasive. Oh,
looky here. I see you anticipated that objection...
Matt said:
...And one thing I'm guessing will come up is when I said "we do have to
chuck the idea that qualia is non-linguistic," since DQ is often pictured as
being non-linguistic. I'm not suggesting that it isn't nor am I suggesting
that there is nothing that is non-linguistic. However, on the pragmatist
picture
I'm suggesting, we should realize that whatever is non-linguistic is in the
same boat as rocks and evolution--they are a function of us talking about
them, they are a function of static intellectual
patterns. This seems paradoxical, that the "non-linguistic" is created in a
language game, but I think properly massaged it will seem less so.
dmb says:
OK I'll resist the urge to share the massage joke that I just cracked myself
up with. I'll even politely agree to call it a "paradox". But I'm still
gonna object. I think the idea that the non-linguistic is a function of us
talking about is nonsense and there is not good reason to massage it. That's
just a way to beg the question, as you might say.
Let me ask you a question. As with the case of Pirsig's description of
lateral thinking, of tripping on peyote, of going insane, of being at one
with the motorcycle and a many other examples, we are talking about an
experience that human beings have. We are talking about that aesthetic
component experience, as Northrop describes it. This is to be contrasted
with the theoretic component, which is where language comes in. On what
basis do you reject the reality or validity of such experience? On what
basis do you assert that the nature of reality somehow rules out such a
possibility. Why go to through such bizzare intellectual contortions to
acomplish it? Doesn't this just trivialize and exclude the very same kinds
of "subjective" experience that SOM bannishes. And then doesn't that very
much miss the point of the MOQ? I think so.
Thanks.
dmb
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