[MD] RPG's, AI's, Gaming and "Virtuality"

Michael Hamilton thethemichael at gmail.com
Tue Jan 23 08:43:23 PST 2007


Arlo,

Hadn't heard of Second Life before. It's interesting to see MMORPGs
going mainstream. It's getting column inches in stodgy conservative
newspapers here in England. A friend of a friend is doing an
anthropology field study relating to MMORPG behaviour. And now there's
Second Life, using the MMORPG format and sanitising it of the elves
and dragons (and maybe, the excitement) of World of Warcraft etc. The
possibilities are astounding, and in some cases a little worrying,
especially seeing how there seems to be no insulation between the
fantasy economy and the real (or better-established fastasy) economy.
Money-laundering, anyone? Those virtual islands look like a nice
investment...

Anyway, I was wondering how this professor is using Second Life with
his course. Will the students gather in a virtual lecture theatre?

Mike

On 1/22/07, Arlo Bensinger <ajb102 at psu.edu> wrote:
> Case (and anyone interested),
>
> Started a new thread to sort this topic apart.
>
> Since this hasn't been mentioned (unless I missed it), one of our
> professors is using Second Life (http://secondlife.com/whatis/) with
> an applied linguistics course this semester.
>
> Check it out.
>
> Arlo
>
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