[MD] Paradise in cyber space
Dan Glover
daneglover at hotmail.com
Sat Jun 9 20:01:08 PDT 2007
Hello everyone
>From: "ARLO J BENSINGER JR" <ajb102 at psu.edu>
>Reply-To: moq_discuss at moqtalk.org
>To: moq_discuss at moqtalk.org
>Subject: Re: [MD] Paradise in cyber space
>Date: Sat, 9 Jun 2007 16:11:40 -0400
>
>[Marsha]
>How would the MOQ differentiate the artwork from the experience of
>creating it?
>
>[Arlo]
>I am reminded of this from ZMM.
>
>"Phædrus felt that at the moment of pure Quality perception, or not even
>perception, at the moment of pure Quality, there is no subject and there is
>no
>object. There is only a sense of Quality that produces a later awareness of
>subjects and objects. At the moment of pure quality, subject and object are
>identical. This is the tat tvam asi truth of the Upanishads, but itâs
>also
>reflected in modern street argot. "Getting with it," "digging it,"
>"grooving on
>it" are all slang reflections of this identity. It is this identity that is
>the
>basis of craftsmanship in all the technical arts. And it is this identity
>that
>modern, dualistically conceived technology lacks. The creator of it feels
>no
>particular sense of identity with it. The owner of it feels no particular
>sense
>of identity with it. The user of it feels no particular sense of identity
>with
>it. Hence, by Phædrusâ definition, it has no Quality."
>
>"That wall in Korea that Phædrus saw was an act of technology. It was
>beautiful, but not because of any masterful intellectual planning or any
>scientific supervision of the job, or any added expenditures to "stylize"
>it.
>It was beautiful because the people who worked on it had a way of looking
>at
>things that made them do it right unselfconsciously. They didnât separate
>themselves from the work in such a way as to do it wrong. There is the
>center
>of the whole solution." (ZMM)
>
>With this in mind, I do not think the MOQ separates the art work from the
>creation process. Indeed, just the opposite, the MOQ reminds of that they
>are
>precisely INSEPARABLE.
>
>"The machine that appears to be "out there" and the person that appears to
>be
>"in here" are not two separate things. They grow toward Quality or fall
>away
>from Quality together." (ZMM)
Hi Arlo
Yes... but the question was: How would the MOQ differentiate the artwork
from the experience of creating it?
The MOQ was introduced in LILA, not ZMM. I don't see where you've addressed
the question other than in a subject-object way of thinking that the MOQ
subsumes.
Thoughts?
Dan
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