[MD] virtuality/reality
gav
gav_gc at yahoo.com.au
Tue Nov 13 14:05:13 PST 2007
it's all coming from the mythos, 'virtual' or 'real'; therefore there is no ultimate difference. it is all steeped in significance, meaning, relation etc.
in other words, it all still has to be *perceived* to exist, whether it's 'real' or 'virtual' (bishop berkeley).
what 'perceives'?...the one consciousness that is omniscient.
Arlo Bensinger <ajb102 at psu.edu> wrote: Krimel,
You've probably seen this, but I'll send you the link in the
off-chance you have not. It is an account of a "virtual rape", and
the blurred lines between one's real and virtual identities, indeed
to the pact where many would say "real" violence had been done.
http://www.juliandibbell.com/texts/bungle.html
Summary: A hacker using the pseudonym "Mr. Bungle" enters a chat
(text only) room in a MOO. He takes advantage of the "emote" command
to "make" other people in the room "do" violent and sexual things.
Other users only see the emote [WARNING: this is graphic but
demonstrates the power of words used] "Moondreamer shoves a knife
into her vagina". Of course, the flesh-and-bones counterpart to
Moondreamer typed no such thing. But to others in the room unfamiliar
with the hacker's powers, it appears that Moondreamer is behaving
exactly as her flesh-and-blood alter-ego wanted.
Effect: "Months later, the woman in Seattle would confide to me that
as she wrote those words posttraumatic tears were streaming down her
face -- a real-life fact that should suffice to prove that the words'
emotional content was no mere fiction."
A while back in KoDT magazine, a comic that draws on "real-life"
gaming stories to show the humor and bonds of role-players, Bob
declares he can no longer run his favorite character. It seems the
previous week a particularly nasty GM ran Bob's character through an
adventure based on the movie Deliverance. The group's regular GM
offers to erase it as if it never happened, "you can't erase
something like that from a character sheet", Bob laments, "now if
you'll excuse me, I think it will be a while before I can play again".
Whether or not others here recognize in Bob something to which they
can relate, the bottom line is we not only "become invested" in our
avatars, our personae, our alter-egos, and our characters. We "become
them". Or maybe, they become us. Or we become each other. Where do we
draw the line between our "virtual" identity and our "real" identity?
Indeed, what is our "real" identity? Where do our virtual-simulacra
avatar-characters end, and a "real" us begin? Are you taking to "the
real Arlo", or a virtuality? What's the difference?
Arlo
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