[MD] MOQ and SOM
Joseph Maurer
jhmau at sbcglobal.net
Mon Jun 29 12:14:32 PDT 2009
On 6/29/09 7:55 AM, "John Carl" <ridgecoyote at gmail.com> wrote:
> Huh? There's all kinds of logic in evolution: can't have two fathers
> simultaneously, genetic rules, etc. I guess its how you look at "logic".
> Considered as "the rules of the game" then its just a matter of picking and
> defining your game.
Hi John and all,
A computer cannot be programmed to compute the undefined. In Bo¹s
exposition of SOL he asked what is undefined? The thousand-tongued hydra of
language on mother earth indicates that ³L² is undefined. Even a creator
cannot program a defined language for the undefined. Metaphor, analogy,
philosophy, poetry, literature replace mathematics for the most complete
communication though not the most rigorously logical.
As far as logic goes, mathematics 1+1=2 is the most rigorous logic. Even a
creator cannot program a computer to divide 1 by 0. There is a fault line
in such a perception, leading to an error message. Mathematical logic is
not metaphysical logic. Which one is more comprehensive?
Aristotle tried to cross that fault line by describing a divided existence.
In his psychology he proposed an intentional existence for S, a real
existence for O, thereby creating SOM metaphysics. Pirsig, in a
Metaphysics Of Quality, accepts DQ as perceivable, but indefinable. Where
is the logic in that?
I accept Pirsig¹s description of evolution, and conclude that evolution can
be perceived as a moral hierarchy in existence. He proposes four levels,
but I prefer to use the musical scale for 7 levels of evolution. I think
Aristotle had the right idea of dividing existence, but he got it wrong.
Evolution, MOQ, is a fuller concept than SOM. I do not perceive logic in a
hierarchy of existence. The perception of DQ is of the moment, the
thousand-tongued Hydra.
Joe
On 6/29/09 7:55 AM, "John Carl" <ridgecoyote at gmail.com> wrote:
> Huh? There's all kinds of logic in evolution: can't have two fathers
> simultaneously, genetic rules, etc. I guess its how you look at "logic".
> Considered as "the rules of the game" then its just a matter of picking and
> defining your game.
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