[MD] SQ is the illusion
Magnus Berg
McMagnus at home.se
Sun Aug 29 10:03:33 PDT 2010
Hi John
You're correct that in "real life", nothing is ever really static. It's
only in very constrained and artificial environments we can achieve
that. And in such cases, we strive for it. We want our house to stand up
against all the storms in the world, we want a safe to keep fire and
burglars out so we can store pictures and jewellery there, and a
computer should store our documents without changing them every now and
then. So, don't forget that much in our lives, or at least, much in our
civilized lives depend on static.
Another thing, some people see the static patterns as the objects that
are rusting, or otherwise changing. But that clashes somewhat with the
MoQ's notion of the quality *event* being reality. And it's that *event*
that is composed of SQ and DQ, not primarily the participants of that
event. However, since the MoQ further says that we can't tell the
difference between the experience and the pattern/object on the other
side of the event, then the event and the pattern becomes identical.
Anyway, what I'm trying to say here is that when we see rusty a nail, we
should acknowledge that this rusty nail has been through billions of
inorganic quality events involving iron and oxygen, forming the rust we
see. And all of those events are very static.
But the real reason I'm trying to avoid DQ is the same reason scientists
use labs. They want to keep the subject under test in a controlled
environment, and to a certain extent, that *is* possible. It's much
easier to get to grips with the levels in such an environment, after
that, we can try it out in the real life.
Magnus
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