[MD] Plancks constant visualised
118
ununoctiums at gmail.com
Sat Dec 4 10:23:40 PST 2010
Hi Adrie, JA, Marsha
Thanks for the flash. That was a good tutorial. Interesting that it
is called "facts" of the universe. It kind of puts into perspective
what we call facts. These considered as Truth, which as we know are
just analogies. As Marsha states, these are explanations, which is
part of human creativity. Of course, everything is.
The age old concept of Light is coming back as JA points to. Yes,
according to light, we are at a standstill. I posed this question to
Adrie a while ago, but never received a response on this, I assumed it
was a dead end conversation. From our perspective, light has both
wave and particle attributes, and therefore is not massless or
waveless. The energy creates the mass as shown by Einstein's analogy
of the interconversion of both. Again, these are analogies, and light
could also be considered to be neither of these. What we are creating
is a universe through the lens of physics. There is nothing wrong
with that, it is a perspective. And a wonderful one at that. It goes
on forever.
Plank's length falls out of the math. Since we are always trying to
expand the creation, we can create things that are smaller, all the
way down if we want. It takes some new creativity in Math. I hear
now that there are many more stars in the universe than we thought.
Of course that number can be increased forever too. It is part of the
creative process. What a wonder that is!
Cheers,
Mark
On Sat, Dec 4, 2010 at 9:44 AM, ADRIE KINTZIGER <parser666 at gmail.com> wrote:
> The smallest space in the example is exactly Planck's constant,
> and light is not massless
>
> 2010/12/4 Jan-Anders <jananderses at telia.com>
>
>> Hi Adrie
>>
>> One DERIVATION OF LORENTZ-EINSTEIN TRANSFORMS is about time dilation.
>>
>> It works like this:
>>
>> An object moving through the space with a certain percentage of the light
>> speed contracts the distance
>>
>> The time dilation =SQRT(1-(percentage of lightspeed^2))
>>
>> I haven't learned JAVA math's yet but you can try it easily with your
>> favourite calculator.
>>
>> ex:
>>
>> Speed (% of liLength contraction (%)
>> 10 99,5
>> 50 86,6
>> 70 71,41
>> 90 43,59
>> 91 41,46
>> 95 31,22
>> 97 24,31
>> 99 14,11
>> 99,1 13,39
>> 99,5 9,99
>> 99,7 7,74
>> 99,9 4,47
>> 99,91 4,24
>> 99,95 3,16
>> 99,99 2,45
>> 99,991 1,34
>> 99,995 1
>> 99,999 0,45
>> 100 (The Light 0
>>
>>
>> This means that to the light itself (and smaller massless things), there is
>> no space at all. How far will they reach?
>>
>> JA
>>
>> moq_discuss-request at lists.moqtalk.org skrev 2010-12-04 13.32:
>>
>>> http://acidcow.com/flash/15085-scale-of-the-universe-flash.html
>>>
>>> good stuff, you need a flash player.
>>> scrolls in real far
>>>
>>> -- parser
>>>
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>
>
>
> --
> parser
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