[MD] Levels in electronic computers

Magnus Berg McMagnus at home.se
Fri Jul 16 00:08:29 PDT 2010


Ian!

That is why I also added a real world example to complete the analogy. 
Did you miss that? All real objects in our universe has three *spatial* 
dimensions if you look close enough, you're absolutely right about that.

But *I'm* right about the last part, which does come from the real world.

"if you only look at how much something weighs, you can't tell whether 
it's a motorcycle or a horse."

	Magnus


On 2010-07-16 08:20, Ian Glendinning wrote:
> Magnus said
>>
>> I don't think there are any fuzziness at all, it doesn't matter how much you
>> zoom in. I've said this a couple of times, but I'll try to show it using
>> another analogy.
>>
> And I've replied to it twice already with ....
>
> We're talking real shapes in the real world of physics, chemistry&
> biology (and higher), NOT Platonic shapes in Euclidian space. Where
> zooming in we find perfect straight lines and sharp corners.
>
> If you zoom in on a real square (Piazza San Marco) for example you
> will get a different experience, or a real hexagon the hexene ring of
> a DNA base .... the sides and corners have fuzziness. The real hexagon
> in a bee cell ... shaped by the jaws of myriads of bees .... think
> about it. Fit is about "how good" the fit is.
>
> Real shapes have the history of how they came to be, the interactions
> that caused them, not how Plato idealised them.
>
> Ian
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