[MD] inorganic patterns & thinking

Magnus Berg McMagnus at home.se
Sun Jul 25 02:42:07 PDT 2010


Hi Marsha, sorry for the interruption, I have a few things left unsaid here.

On 2010-07-19 16:51, MarshaV wrote:
>> I think you're forgetting something regarding "experience". Experience
>> is not just about you, it requires something on the other end of the
>> experience as well.
>
> Do you think so?  I don't think it always to be so.   There are static
> patterned experiences AND unpatterned experiences.

Yes, I do. Unpatterned experience is still experience. It's never *only* 
DQ, only DQ is nothing (no-thing). If you really, really try to 
experience nothingness, would that be something like meditation? In that 
case, it's still an experience of something in your brain. It can be 
very dynamic thoughts, you may have no concious control over them, but 
they're still thoughts, and as such intellectual patterns.

Or what else would you describe as an experience completely void of SQ?

>> This is usually used the other way around, to
>> indicate that a tree might *not* fall in the forest if nobody is there
>> to hear or see it. However, it's just as valid if we turn it around. For
>> you to have an experience, it requires both an experiencer and something
>> to experience. This is the subject and object side of the Quality event.
>> This isn't speculation. The way you use the word "experience", it seems
>> as if you just acknowledge the subjective side of it, but that's just
>> half of the experience, half of quality, and half of reality.
>
> You do not need to acknowledge anything: neither the subjective nor the objective.

What? So you have scrapped the quality event?

>> Regarding the "most useful hypothesis" you mentioned. I think the MoQ
>> levels are quite useful here as well. As I replied to Ham yesterday, some
>> are often afraid to take anything for granted nowadays, and that is because
>> SOM doesn't acknowledge anything but the lowest possible explanation to
>> be really real. It doesn't acknowledge that taste is real, because taste is just
>> a biological process built using inorganic ones.
>
> Nothing wrong with direct tasteful experiences.  I won't deny them.
>
>
>> And then gravity is next, gravity isn't real anymore because there is some
>> underlying process that explains how it works. So, in fear of believing in
>> something that might get jerked away, people stop believing in anything.
>> The only thing that people *can* believe in is experiences that science is
>> quite incapable of explaining, like why a work of art is beautiful, or why you
>> like a song. So that becomes the only things that people can say: "This is my
>> reality. Neither you nor anyone else can take that away from me by explaining
>> that it's just chemistry, or magnetism, or entropy, or whatever."
>
> Conventionally useful and workable patterns are good, and some offer more
> beauty and harmony than others.

When you say "Conventionally useful and workable patterns are good", I 
sense you're referring to the *theory* of gravity, right? But that's not 
what I meant. When I say "gravity", I mean the force (or whatever it is) 
that keeps our feet on the ground, not the theory with formulas that can 
be used to calculate how fast an apple will fall.

That article about gravity you posted a link to for example, the aim of 
that was to make us doubt, not the currently used *theory* about 
gravity, but gravity itself! We were not supposed to doubt Einstein's 
formulas, but the very fact that gravity holds us to the ground. The 
realness of gravity was defined as something else, and we sticking to 
the ground was just a side-effect.

Also, in the taste example, you have no problem acknowledging the 
realness of taste, but you duck the realness of gravity by talking about 
useful and workable patterns. I think it's a bit inconsistent.


>> But the levels of the MoQ *are* exactly such stepping stones that we *can*
>> believe in. We can claim without having to ever take it back, that the taste of
>> the freshly brewed coffee in my cup is real, that gravity keeps my feet to the
>> ground, etc.
>
> For me the levels offer a hierarchical, evolutionary criteria on which to consider
> moral questions.   Why do you need to believe in a cup of coffee?  If a cup of
> coffee is there, taste it.  If you trip, pick yourself up.

Because if you don't have a good framework with which to show that the 
taste of a cup of coffee is real, SOMeone will take away that experience 
and explain it in terms of biochemical formulas.

I know very well that you're not the kind of person that believes more 
in biochemical formulas than a taste experience, but some people are.

> Did I somewhere state that your sister has a mustache or wore army boots?

No, did I state something similar about you? Or why did you say that?

>>> But in the fourth
>>> level it has become formalized and can do the most damage by its
>>> emphasis an objective, thing-in-itself world and "real" knowledge.
>>
>> And what damage is that exactly? That things you believe in can be taken away?
>
> For all the advanced technological and scientific knowledge the world is a mess
> with too much ugliness, and without any abatement of greed, and without much
> relief from suffering.  imho

IMHO, science and technology can be extremely beautiful, and I think 
it's a big mistake to connect technology and science with ugliness, 
greed or suffering. I bet there are plenty examples to show they stick 
together, but I also bet there are at least that many examples to show 
the opposite. So, there's simply no connection, it just depends on which 
examples you choose.

	Magnus



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