[MD] non finito

John Carl ridgecoyote at gmail.com
Sun Jan 16 16:21:24 PST 2011


Likewise we might say that we find MD's feminine aspects the most alluring


On Sun, Jan 16, 2011 at 8:22 AM, MarshaV <valkyr at att.net> wrote:

>
>
> Yes and some of Michelangelo's incomplete sculptures are the most alluring.
>
>
>
>
> On Jan 16, 2011, at 9:35 AM, Mary wrote:
>
> > non-finito was a recurrent theme with Michelangelo, who would abandon
> works
> > when he realized he could not attain his ideal.
> >
> > -----Original Message-----
> > From: moq_discuss-bounces at lists.moqtalk.org
> > [mailto:moq_discuss-bounces at lists.moqtalk.org] On Behalf Of MarshaV
> > Sent: Sunday, January 16, 2011 6:44 AM
> > To: moq_discuss at moqtalk.org
> > Subject: Re: [MD] non finito
> >
> >
> >
> > Finite players win titles; infinite players have nothing but their names.
> >
> >
> >
> > On Jan 16, 2011, at 7:01 AM, MarshaV wrote:
> >
> >>
> >>
> >> http://www.flickr.com/photos/wallyg/1486453720/
> >>
> >>
> >>
> >>
> >>
> >> The rules of the finite game may not change; the rules of an infinite
> game
> > must change.
> >>
> >>
> >> Finite players play within boundaries; infinite players play with
> > boundaries.
> >>
> >> Finite players are serious; infinite games are playful.
> >>
> >> A finite player plays to be powerful; an infinite player plays with
> > strength.
> >>
> >> A finite player consumes time; an infinite player generates time.
> >>
> >> A finite player aims to win eternal life; the infinite player aims for
> > eternal birth.
> >>
> >>           (Carse, James P.,'Finite and Infinite Games: A Vision of Life
> > as Play and Possibility)
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >> ___
> >>
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> >
> >
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