[MD] Levels in electronic computers

Krimel Krimel at Krimel.com
Mon Jul 26 10:07:21 PDT 2010


> [Krimel]
> Setting up some master set of levels
> that are alleged to apply in any context, seems quixotic to me.

[Magnus]
Had to look that up, but disagree.

[Krimel]
Ok, I sort of figured that.

> [Krimel]
> But DQ is not restricted to living things either. One could as easily say
> that whenever you have rocks you have DQ.

[Magnus]
Sure. It's actually quite hard to accomplish an environment where DQ 
doesn't affect anything. The inner workings of a computer comes pretty 
close though.

[Krimel]
DQ is not a force. It is not something that effects anything at all. It is a
way of describing the effect of any number of forces that do have effects.

> [Krimel]
> I would agree that "society" is a biological evolutionary strategy and
> should be considered as such. Societies of cells or colonies of ants and
> baboons thrive because they produce survival.

[Mangus]
I wouldn't say it's *just* a biological evolutionary survival strategy. 
All new levels are survival strategies, but they are also new moral 
steps on the level ladder. Biology (or rather DQ) is just the agent that 
is able to climb that ladder without outside help.

[Krimel]
I don't think "survival" is a meaningful term outside of the context of
biology. Nor do I think biology is an agent.

[Magnus]
But I just said it does offer something substantial. And I bother 
because I care about the MoQ, and I'm trying to save it from being 
transformed into something ludicrous by the hardheaded and clueless.

[Krimel]
Ok then my questions is what? I would add, why? 
How is that savior thing working out so far?




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