[MD] Realitvism
Jan-Anders
jananderses at telia.com
Wed Nov 17 05:34:59 PST 2010
As I'm a musician, and making my bread as a business consultant driving
around in the countryside, teaching CEO's how to manage parts of their
enterprise in motion, on the other side of this planet, I have to read
and write to the MD while some of you should be in bed to avoid a mental
crash.
Relativism as one aspect of MOQ has an active and a passive pole. As
sender or reciever.
Quality can be observed as something coming to your experience or
opposite; as something coming out from you. That's the reason why
artists usually get paid by the audience. Bad quality, low pay...
And in the case of a rethoric performance, well composed and dynamically
spoken, carefully arranged letters into nouns with importance, every
concept and sentence as a subordinated object, verbally expressed in a
streaming order and by a moderate tempo, Quality can be detected in
direct action. If there's anyone in the audience listening.
That's what I like with playing music or making business. How to handle
the process that appear to be some moment of reality.
Construction or Destruction of the Quality.
http://www.youtube.com/watch?v=dAa-lpU4M4k
Anyway, I'm still working on my literary project. This weekend I will
make another with the old lady, picking up some dialogs and movieclips
for the illustrations. We're going to visit a banjo player in the
northern forests.
The old lady is going to New York early next year.
Someone want to meet her?
Jn-ndrs
(Drakma said: As time is money (as earthlings believe), and space is a
long long time, then I'll be rich!)
> Message: 3
> Date: Tue, 16 Nov 2010 01:32:32 -0500
> From: MarshaV<valkyr at att.net>
> To: moq_discuss at moqtalk.org
> Subject: Re: [MD] Relativism
> Message-ID:<35110502-5781-4C37-AD14-AC7B7BD8B8AD at att.net>
> Content-Type: text/plain; charset=us-ascii
>
>
> On Nov 15, 2010, at 5:35 PM, John Carl wrote:
>
>> hey Marsha,
>>
>> remember that accordion playing JA posted long time back? Wouldn't mind
>> crashing into some more of that, eh?
>>
>> dancing... crashing... both the same, the way I do it.
>>
>> J
>
>
>
> Ohhh, that JA...
>
> I think I'll dance with paint for a while.
>
>
>
> ___
>
>
>
>
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