[MD] Julian Baggini: This is what the clash of civilisations is really about

Blodgett, Nikolas nblodgett at worcester.edu
Mon Jun 1 16:46:35 PDT 2015


Point well taken, thanks for the respect. I found myself thinking what the
future of evolution might hold for humans (if we can make it that far
without destroying TOO much). But, like you said, whole nother thread I
suppose ....

On Mon, Jun 1, 2015 at 2:35 PM, John Carl <ridgecoyote at gmail.com> wrote:

> and...  Quality, in the MoQ, is absolute.
>
> Absolute has some unfortunate connotations and tends toward great
> stuckness.  People stop thinking, when they hear the term and move to past
> prejudice.  But Royce's Absolute is easy to understand - he says, "do some
> deed, then try to un-do it.  That is what I mean by the Absolute".  I think
> in MoQ terms, that would be SQ?
>
> A whole 'nother thread...
>
> JC
>
> On Mon, Jun 1, 2015 at 11:30 AM, John Carl <ridgecoyote at gmail.com> wrote:
>
> > Nikolas,
> >
> > You state:  "So science, unlike dogma, is
> > capable of changing with the Dynamic flow of the Universe - just as we
> are
> > capable of evolving, and thus there is an Absolute and a Relative element
> > of Truth"
> >
> > I reply:  The question isn't whether there is any absolute truth, the
> > question is whether its pragmatic to mythologize such an absolute. We are
> > stuck in myth and it's impossible to live outside of some mythic
> structure
> > (paintings hanging in a gallery)   I believe that's what Royce meant by
> > "Absolute Pragmatism".  We find ourselves in a situation where we have to
> > create categories, but we mustn't be captivated by them.
> >
> > Baggini's original argument that Ron posted at the beginning of this
> > thread - was pointing out the effects of a values-free society.  Nihilism
> > breeds dogmatism.
> >
> > Your over-all point is well taken - wisdom is found in synthesis, more
> > than analyzing and choosing of extremes as positions.
> >
> > Take care,
> >
> >
> > JohnC
> >
> >
> >
> >
>
>
> --
> "finite players
> play within boundaries.
> Infinite players
> play *with* boundaries."
> Moq_Discuss mailing list
> Listinfo, Unsubscribing etc.
> http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org
> Archives:
> http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/
> http://moq.org/md/archives.html
>



More information about the Moq_Discuss mailing list